ABOUT ME
I am currently Game Designer - Systems at Ubisoft Quebec .
Previously , I was Game / UX Designer at Beenox, located in Quebec City.
I started out as a Game and UX Designer on Crash Team Racing: Nitro-Fueled . I then transferred to Call of Duty: Black Ops Cold War as a UX Designer .
I am a person who loves to be challenged . By others, but also by my work. When something doesn't appeal to me, I push it further and try to get the best out of it.
I am always looking for new challenges . I want to know how things are done. This is what leads to my passionate side. When I discover something new, I try to learn as much as possible. I then try to apply what I have learned in my everyday work.
Basically I'm an open person who will always push furhter and try to do the best job.
Mariane